Introduction Download Playing Interface Registration About
SYSTEM REQUIREMENTS
"Bubble Golden Pack 2" works on the systems based on PalmOS 4.0 and later platforms that support screen resolution 320x320 and 65000 colors: Sony Clie PEG-SJ30, PEG-T665C, PEG-T650C, PEG-NR70, PEG-NR70V, PEG-T600C, PEG-T615C, PEG-T625C, PEG-N770C, PEG-N760C, PEG-N750C, PEG-N610C, PEG-NZ90, PEG-NX70V, PEG-NX60.
This game works also under PalmOS 5.0 and later: Palm Tungsten T and others coming in the near future.
Having taken into consideration our customers' numerous requests, we created new version of the "Bubble Golden Pack" with high resolution graphics. Bubble Golden Pack 2 includes 10 games!
BUBBLE SHOOTER
BUBBLE THRILLER
BUBBLE FLYTRIX
To download "Bubble Golden Pack 2", use the standard Palm DeskTop HotSync process or equivalent to install BGPack.prc on your device.
Attention! For a perfect work of the game please install: for Sony Clie - BGPackClie.prc, for PalmOS 5 - BGPackOS5.prc.
BUBBLE SHOOTER
Game has 4 game modes: Strategy, Arcade, Sniper and Marathon.
At the start of the game the top half of the board is filled
with color bubbles. The bubble that you will shoot with is in the
center of the bottom line. In the right bottom corner there are the
points you have scored and symbols (ST - strategy, AR -
arcade, SN - sniper, MR - marathon , N - novice, E - expert, M -
master). Small bubbles at left show the number of misfires allowed
till a new line of bubbles pops up (for Strategy, Sniper, Marathon
games) and the time indicator for Arcade.
The shot is made by pointing the place where the bubble should go
on the board with the stylus.
The peculiarities of bubbles' flight
As these bubbles are soft and slippery, and are moving fast, a
flying bubble might not stick to another one if it touches it
slightly. The flying bubble intends to move as high as possible
that's why it can sneak in between other bubbles. In the panel
OPTIONS you can determine the level of bubbles sticking.
Score calculation
The points are calculated in the following way: 1 point for the
first bubble exploded, 2 points for the second one and so on. If
you have blown up all the bubbles of one color then: for the first
bubble exploded - 2 points, for the second one - 3 points and so
on. For a bubble that fell apart as a result of its neighbors'
explosion you get twice as much points than for blown up ones. In
Marathon game - six points as much for gray bubble.
Bubbles advance
You are allowed a certain number of misfires till bubbles move
down. The number of misfires changes from maximum to one cyclically
(the maximum is different for different skill levels). That is, at
first the maximum number of misfires is provided, then maximum-1,
maximum-2 and so on. The calculation for Arcade game is similar,
the only thing that differs is time restriction. Misfires are of
less importance.
Color shoot-out
If you shoot out all the bubbles of some color, say red, no more
red bubbles will appear on the board. This would ease things
considerably. However, after that every time you use up your silver
balls, *two* new lines will appear. Two colors out - three lines
will be appearing, and so forth.
BUBBLE THRILLER
At the start of the game the board is filled with color bubbles. You can burst any bubble using stylus and all adjacent bubbles of the same color also burst. In the left bottom corner there is the counter of the misfires before the new portion of bubbles will be shot. In the right bottom corner there are the points you have scored and the symbol of the level (SQ - squares, HX - hexagons, BB - bubbles, N - novice, E - expert, M - master).
The peculiarities of bubbles' flight
All bubbles strive upward, until they stumble upon other bubbles or
the edge of the playing field. The bubbles in the games "Square" and "Hexagon"
strive strictly upward. In the game "Bubbles" - upward beginning from the
left edge of the line; that's why the feeling of random mixing appears
sometimes, this " coincidence" can be predicted, in general, after several
games.
Score calculation
You receive 1 points for the first exploded bubble, for the second
- 2, for the third - 3 and so on. If you have blown up all the bubbles
of one color then: for the first bubble exploded - 2 points, for the
second one - 3 points and so on.
Misfires
If you burst less than three bubbles at once, the counter decreases
by one, when it becomes equal to zero - a new portion of bubbles is shot
to the playing field. The number of misfires cyclically varies from the
maximum to one (the maximum number depends on the level of the game). At
the beginning a maximum number of misfires is given to you, then the maximum
number is - 1, then - 2, etc.
At higher skill levels the "soap machine" strictly punishes for the misfires. Especially at the MASTER level , where the a new portion of bubbles is shot after each misfire. You will have to apply all your energy while resisting the constant "pressure of the game".
Color shoot-out
If you shoot out all the bubbles of some color, say red, no more red
bubbles will appear on the board. This would ease things considerably,
of course. However, the number of shot bubbles increases, be attentive.
BUBBLE FLYTRIX
At the start of the game the line of the color bubbles appears at the left part of the field, there are color bubbles at the bottom. You can guide the piece of three (or two) bubbles which strives upward, using the keys. The key Date Book - to the left, Address - to the right, Page Down - rotate, Page Up - drop, ToDo List - to the up, MemoPad - Game Menu (and pause). You can change the keys in the window "Define Keys". Your score, game type (CL - columns, DS - deuse, TR - triad), skill level (N - novice, E - expert, M - master), and the next piece are shown at the right bottom corner. In the right top corner, there is a figure of misfires before the new lines appear.
The peculiarities of bubbles' flight
All bubbles strive upward, until they stumble upon other bubbles or
the edge of the playing field. In Triad Game bubbles strive
upward until they stumble upon two bubbles.
Score calculation
You receive 1 points for the first exploded bubble, for the second
- 2, for the third - 3 and so on. If you have blown up all the bubbles
of one color then: for the first bubble exploded - 2 points, for the
second one - 3 points and so on.
Misfires
If you burst less than three bubbles at once, the counter decreases
by one, when it becomes equal to zero - the sequential portion of bubbles
is shot to the playing field. The number of misfires cyclically varies
from the maximum to one (the maximum number depends on the level of the
game). At the beginning a maximum number of misfires is given to you, then
the maximum number is - 1, then - 2, etc.
Color shoot-out
If you shoot out all the bubbles of some color, say red, no more red
bubbles will appear on the board. This would ease things considerably,
of course. However, the number of shot bubbles increases, be attentive.
Icon
You can find the game
under this icon on your device.
Splash screen
However good-looking it is, after a hundred launches you are going to be sick of the splash screen. That's why you can interrupt it, just pointing with stylus at any place on the board.
Window "Pick Game"
You can pick the game to play here. There are two ways to call this window:
Window "Menu"
You can call Menu right from the game, clicking the button Menu on your device. It also appears at first launching of the game.
Attention! All windows except the main one are dialogs. You can leave them using buttons (OK) and (CANCEL).
Window "Options"
Window "Define Keys"
You can change the keys to your taste just tap with the stylus the title of the appropriate key (Date Book, Address, Page Up, Page Down, ToDo List, Memo Pad). The meanings of actions for JOG/JOYSTICK:
Window "TOP 10"
This game is shareware. If you want to play it after the two-week trial period, please register it. This can be done securely at http://absolutist.com/palm/
After the registration:
The reminder window "BUY ME" will not nag you any more.
Registered users have the following advantages:
Window "BUY ME"
It contains the information about where and how you can register
the game. This window appears also as the reminder in the course of
the game, with growing frequency.
Window "REGISTER"
Enter your license information into the form: fill First and
Last names into the first and second lines, respectively, and the
license code into the last one. Two NAME fields has room for 12
characters each, including spaces; if your name, or surname, is
longer just stop when no room is left, the registration code will
still work. Using the virtual keyboard or digitizer, you can enter letters,
digits, a period, a dash and a space. You can choose the line
tapping it with the stylus, the cursor (a blinking bubble) will
show the line where you are now. Also you can switch between edit lines by pressing
PageUp/PageDown keys or JogUp/JogDown. When you begin typing, the prompts
(FIRST/LAST NAME, REG CODE) will disappear.
Typing is done by means of the virtual keyboard, where the special
buttons mean:
- space
- backspace (deletes of
the symbol before the cursor)
- deletes the whole
line
The information about new versions, upgrades, discounts, etc. could always be found on the Web at http://www.absolutist.com/palm/bgpack2/
Our support team can be reached by e-mail at support@absolutist.com
You will find more games for Windows PC and Palm handhelds
here:
http://absolutist.com/games.html
http://absolutist.com/palm/
And that's not all! Every time you need a little diversion,
welcome to our online section at
http://absolutist.com/online/
This software is copyright © Absolutist.com, Icestone Trustee Limited, 2001-2003.
Bubble Golden Pack 2 is a shareware ("try before you buy") game.
Permission is granted to anyone to use this software. Redistributing the program is only allowed if it is not yet registered, except for the following restrictions:
This software is provided 'as is', without any express or implied warranty. In no event will the Icestone Trustee Limited or Absolutist.com be held liable for any damages arising from the use of this software.